Gamebox 1.0 (PG-13)

synopsis

Charlie Nash is an expert at testing video games. His life has become unbearable since the tragic shooting of his girlfriend Kate by a crooked cop named Ronald Hobbes, and he spends his days buried in his work. A mysterious package arrives containing new video game system, designated GameBox 1.0. Charlie puts on the headset and is shocked to discover himself fully immersed in an incredible 3-D game world. There he meets the villain Ao Shun, a Samurai warrior with the face of Ronald Hobbes. Charlie is up to the challenge. But the game takes an unexpected turn when Charlie finds himself face to face with a character named Princess, who looks and sounds just like his lost girlfriend Kate. Shaken up and confused, Charlie realizes that memories have been extracted from his mind. Then suddenly things get worse when Charlie is shot and the sensation of pain is all too real! Charlie quits the game but suffers from frightening hallucinations, unable to distinguish between the real world and the world of the game. Slipping into a coma, he finds himself trapped in the game against his will. His only way back to reality is to play and win, and winning will mean choosing between the one he loves and life itself.

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synopsis

Charlie Nash is an expert at testing video games. His life has become unbearable since the tragic shooting of his girlfriend Kate by a crooked cop named Ronald Hobbes, and he spends his days buried in his work. A mysterious package arrives containing new video game system, designated GameBox 1.0. Charlie puts on the headset and is shocked to discover himself fully immersed in an incredible 3-D game world. There he meets the villain Ao Shun, a Samurai warrior with the face of Ronald Hobbes. Charlie is up to the challenge. But the game takes an unexpected turn when Charlie finds himself face to face with a character named Princess, who looks and sounds just like his lost girlfriend Kate. Shaken up and confused, Charlie realizes that memories have been extracted from his mind. Then suddenly things get worse when Charlie is shot and the sensation of pain is all too real! Charlie quits the game but suffers from frightening hallucinations, unable to distinguish between the real world and the world of the game. Slipping into a coma, he finds himself trapped in the game against his will. His only way back to reality is to play and win, and winning will mean choosing between the one he loves and life itself.